Wednesday 22 January 2020

Desert Skies Part 5

The Differences?
The differences between hard mode and normal mode for Desert Skies is that the Seeker takes more bullets to kill with the gold bullets eating around 3 bullets until dying with the 4th one.

Another one is that the Seeker kills you faster with his increased speed and damage. You'll die in about 2 hits when at full health.

The last one is that resources are more scattered and hard to find. Wood takes more damage when breaking them giving you less wood.


Post #5 ROBLOX

What did you do?
I made a simple obby that's easy to beat with some parkour jumps with a Truss. (Climbable blocks)

First what I did was make a spawn by adding a brick and adding some decoration and extra feats like the marbling around it and then putting in the spawn location point in the middle so players spawn there after dying. After doing that I made two blocks to start off but I quickly change the idea to something a bit harder.
I added some more blocks and was slowly progressing to the next area where I introduce the climbable blocks into a newer guessing game.


Next I introduced the climbable blocks which allow you to climb up and there I made a sort of guessing game to what block is real or not. Which is a really simple obby move that many do. In this one red is the correct answer and if you pick blue you just fall to your death and have to restart all over again. How I did this was by turning the bricks option to 'CanCollide' off so that it's just a transparent block that sends you to death.

My next option of death was a climbable block parkour sort of. By adding the blocks around and having to jump one another proves a challenge as you have to have sort of a precise aim when jumping and when falling off you must restart all over again and die.
Then is the end which you've won and completed! Great job! You deserve the achievement of greatest person alive.
What did you learn?
When doing all of this, I learned a lot of stuff that could help me in the future if I ever decide to develop games and for making this obby I learned how to build efficient obbies that are really easy and simplistic with a bit of a twist. I learned how to make things non-collidable so that people just fall to their deaths and yeah it was really fun to make with a bit of a smooth groove.

Post #4 ROBLOX

What did you do?

What I did today was make a simple tutorial on how to get background music on your game using a template from a useful ROBLOX developer known as Cindering. He helps new developers with his tools on how to get background music or other things but I will help explain it a little bit easier because his tutorial is all on the script and jumbled.

 BACKGROUND MUSIC
First of all things, go into toolbox and look up 'Background Music', the first choice should be Cinderings with the blue music note and background. Insert it into your game.

This is what it should look like, if it doesn't your doing something wrong.

After doing so open up Explorer, it should be in the model tab on the top, look for a 'Cindering's Background Music Toolkit' and open the contents by pressing the arrow next to the RGB brick icon. Since this tutorial is for background music playing all the time, you want to open up the '[1] Global Background Music' and click on the sound icon. Next up, finding audio for us to use as background music.
Now getting to the sound library is simple, go to ROBLOX.com and sign in if you must then go to 'Create' on the homepage then click to 'Library' then there should be a tab on the side saying audio click on that and there we go. Audio for us to use as background music.

Now what music your using is completely up to you but what we are using is Sweet Home Alabama for a laugh. Now if you looked at my last post about the morph. The process is basically the same where you go into the address bar of your browser (ex. https://www.roblox.com/library/2951967620/Lynyrd-Skynyrd-Sweet-Home-Alabama) and copy the numbers that are in the link with CTRL + C
Following the video, you go into explorer, click the sound icon and then go into properties which should be already open if not go to the model tab on the top and reopen it. Once doing so you wanna go find SoundID and replace the already existing ID with the one you copied from the Sweet Home Alabama. Then your done go test out the product and you'll hear Sweet Home Alabama playing in the background!
There we have it! Background music for you to enjoy as you stare into the sunset of Sweet Robloxian Alabama.




What did you learn?
I learned how to make music zones for specific music to play when I enter certain areas and a bit of scripting. It was just changing numbers but hey, you gotta start somewhere. I used this option in my obby and when you beat it. It played Kool & The Gang Celebration. It was really fun to work with and easy to do it!



What will you do tomorrow?
I think what I will do tomorrow is work on some more building instead of morphing and music stuff and see what I can make that's interesting and cool.

Tuesday 21 January 2020

Post #3 ROBLOX


What did you do?

Today, I made a simple morph tutorial which changes your avatar into clothes that you want or need for a game.


First what you wanna do is type in 'Morph Template' in the toolbox section of ROBLOX Studio, the one we want is Morph Kit - For Youtube which gives you a morph that's empty allowing you to customize it to your needs.
This is what you should get when you put it onto your baseplate.

Now for the sort of complicated part, what you wanna do is go to ROBLOX.com, sign in if you must and go to catalog or avatar shop. You wanna look up a hoodie or something but what I'm using is the free ROBLOX Denim Jacket.

After doing so what you wanna do is go into the address bar of the browser your using and look for a 9 digit number in it and copy it by doing CTRL + C
This is the address bar, look for the 9 digit number here.

Now after copying the 9 digit number, go look for an explorer tab or button on the side of your screen, you should see a bunch of bricks stacked on top of each other which are called model groups or just groups for short. There should be one with no name, open it up by pressing the arrow on the side of the icon and find 'Shirt' and 'Pants'. Now the part what you wanna listen for is you wanna click on 'Shirt' and open up properties and you'll find something like 'RBLXASSET' or something and you wanna click on it, highlight it all and delete the words then copy and paste the 9 digit number then hit enter. The morph should have a shirt pop up and then we'll find some pants for your morphs.
What you should be doing.
Now look up jeans or any other pants you want and click on them and repeat the same process you did for the shirts but this time you wanna put the 9 digit number into the 'Pants' model not the 'Shirt' one.

This is what the full model should look like and after that you wanna test it out and see if it works, if it does great job!
The Finished Product.
What did you learn?
When doing the morphing stuff, I learned that I could make a lot of cool stuff and have players customize themselves when playing my game if I ever made one such as a role-playing game if they needed clothes to get their player in action then I could make a morph for them and have them ready for a fun time.

Morphing was easy, although I used a free model it was alright cause I still learned on my own how to do stuff on my own without any help. It's easy to learn just by doing a few clicks and tutorials like this will help people if they ever needed help doing morphs and such. Finding clothes for morphs is sometimes hard due to the amount of trollers with their spam of copied clothing.

What will you do tomorrow?
I think tomorrow I will show people how to put background music into their game or have a specific area play music but when you exit the area, the music fades.

Monday 13 January 2020

Post #2 ROBLOX

What did you do?

What I did today was make a simple campfire, basic house for beginners and a tree with a particle effect for you to see the true power of ROBLOX.
First what you wanna do is build the root of the tree using the build option and square part button on the U.I. After building the root like I do so far you wanna make another square part but make the colors a bit autumn and add a transparent effect on it and add it onto the tree roots and stems. And after doing that you wanna right click on the leaves and to [INSERT OBJECT] then you wanna insert a particle emitter and go grab a random transparent leave decal on the ROBLOX Library catalogue where you can get many things for your games.

Final Product should look like this.

After building the tree, you want to build a campfire, what you do is grab a sphere part from the U.I section and scale it down to a pancake shape and make the material, 'Slate' then add a bunch of square wood pieces onto the slate sphere piece and scatter them around. After doing so you want to add a fire effect by going into the U.I and insert object and find fire. (Fire will not hurt you in game unless caused by a script.)
Final Product should look like this.

Building the campfire is the hard part but the easiest part is making benches for a more good feeling vibe around the campfire by mixing a bunch of square parts together such as 4 square parts to hold up the benches then a rectangle square part as the sitting area then the back area for pure relaxation as you relax around the campfire.

Next up is building the small house, first build the foundation with normal wood with stairs with something at the sides connecting them. (Come on, we want realism in a lego game.) Then what you wanna do first is make the building by placing brick walls and lining them up and connecting them. Eventually what your gonna do is CTRL + D the front wall and shape it like a big door and then place it wherever you desire your door to be placed at and then stretch out the door shape so that it's front and back are sticking out of the front wall then click the negate button which is in the model section of Studio. Once doing so you wanna hold Left CTRL and click on the negated block and the front wall and union them together making a door shape in your front wall.
Final product. And after doing so make a simple wedge room on the top because this is just a beginner house remember that. Then we are moving on to making one household item that every house needs! A couch.
Ahh the couch, the household item that every lazy person has to take care of their sleeping and watching needs. So we must build one, the way to build one is complex but not really what you need is 4 square/rectangle parts and two cylinders. First shape the main two parts to connect with one part rotated at an angle so it looks like the couch is leaning back like most couches are. For the remaining two parts position them at the side of the couch with them a bit higher than the bottom portion of the couch then add two cylinders at the top of the side parts to make them look like arm rests.
And there we go, you've officially made a couch, a house, a campfire and a tree that makes your Thanos dream planet complete! Enjoy it while it lasts.
What did you learn?
One of the important things I learned was how to negate and union objects together, objects are really easier to work with if unioned because they are one whole package meaning you don't how to select blocks one by one but you just click one because they are glued together. It's really easy to use if you understand the concept behind it.

Another one is more building skills. I learned that I can position blocks correctly that they look like the actual real life thing or have it look much smoother than intended.

What will you do tomorrow?
What I will do tomorrow is work on more games and do more posts on how to do certain things that will be fun.

I may do a racing track or a sword fighting track. May be both but yet to be decided.

Tuesday 7 January 2020

Post #1 ROBLOX

What did you do?

Following the site's instructions, I went to the ROBLOX studio homepage and went on the Create & Destroy Template.
Create and Destroy Template near the bottom before Galactic Speedway and after Combat Template.

After doing so you get a template with tiny buildings and roads for you to work with, the tutorial instructs you to start placing buildings and spawn locations around the area then add roads wherever so that the game can function.
Template for you to work with.

Adding the buildings you get for free and place them around the first half of the map. You can add them in any place leave enough room for roads though.

Add roads to complete it even further, the roads can be found on the side and duplicating them with the CTRL + D shortcut will allow you to duplicate that model so you can move it over and not have to keep copy and pasting them since copy and pasting makes them float above the ground and it makes it hard to put it on the ground easy without everything being uneven.

After doing so, you add more roads and props which are tiny little cars and even palm trees to add a spring of life to your mini-game map.


After adding cars and props, you select the first half of the map you did and copy and paste it over to the other side and tweak it so that it fits greatly together. Then after doing so add a barrier of terrain so that the players cannot glitch out of the map while playing the game.


And your done, after doing so you publish the game to ROBLOX and enjoy the beginning to your developer career in ROBLOX with a simple mini-game pre-made for you.

Finished Product

What did you learn?
What I learned from doing the Create & Destroy challenges is a bit of script editing, although it isn't much it's a beginning to sort of scripting by editing numerals in the script to affect the amount of points you get when you destroy buildings in the game.
Editing the numbers below to change the amount of points you get depending on the size of buildings within the game.
I also learned about Terrain building by making a barrier around the map by making grass to protect the players from glitching. It is easy to use and spreads the terrain around in big sizes.
Adding Terrain to protect the players from glitching.
I also learned how to publish my games and add thumbnails to my games by taking photos within the game and publishing it via ROBLOX website. Thumbnails are important as it shows players a sneak peek of the game before they play it and it captures interest.
Adding the game icon for when it appears on the ROBLOX website capturing the attention of players.

Thumbnails and videos for a sneak peek of gameplay before players jump into the game and begin to smash the buildings and everything in their path.
What will you do tomorrow?
I believe tomorrow what I will do is begin making more complex maps and areas to learn more about scripting and maybe building so I can create a game that will hopefully be a bit better than the Create & Destroy one I made. I hope to do good and follow tutorials so I can grasp the concept more easy and script more easily as well.

Friday 13 December 2019

Desert Skies 4

Game Journalism Day 4


the little things


What did you do?


  • Tell a story - a story with pictures especially about when you found (or made) these little things:
    A glass helmet and a cape on a holding area in the cave where the old man is, it looks like Mysterio's suit from the Spiderman Comics.
    My first bobblehead which I found in the first town, it was pretty cool and I immediately built a shelf to put my new decoration on.

    Killed the Seeker for the first time and took it's head and put it on my ship immediately. I was pretty proud.


    Built my first noisemaker to use against the Seeker, it proved useful in stressful situations when I was being chased by the Seeker or distracting it so I can kill it.

    My two seeker heads after killing them I put both of them on a lattice wall and laughed at their deaths.

    Totem like our school, found in a forest full of dead trees in a tent.

    A moving tumbleweed that crossed me during my adventures in the dead forest.


What did you learn?

  • I believe I'm advancing since I'm killing Seekers left and right and conserving supplies as I venture throughout the wasteland. I hope hard mode will not be as hard as it says it is.

One tip and trick is that when your at the old man's hill/area where you do a specific set of tasks, you can go into a hole and escape/make the Seeker unable to get you, he'll walk away far then you run back and do whatever task you had to do.

What is your plan for tomorrow?

  • What's next in my adventure is that I'm going to get the new version and try to play as pro as I can and make sure to take care of my character and move throughout the deserts as safely as I can by conserving fuel and supplies.
  • add an image of your airship